Saturday, October 5, 2013

Magic the Gathering Commander Decks

Commander decks are coming!


Five brand new decks filled with cards for Commander!
Commander is one of the most popular multiplayer Magic™ formats and enthusiasts have been anxiously awaiting new cards and decks—their wait will soon be over!

Each of these new Commander offerings includes a 100-card  preconstructed deck and three oversized, foil legendary commander cards (that also appear in the deck). The decks are filled with cards from throughout the history of Magic and also include...
15 new Magic cards in every deck!

The five new Commander decks each contain two brand new three-color legendary creatures and 13 other never-before-printed cards.
There are 51 unique new cards spread across the five decks (some cards appear in multiple decks). These new cards will not only bring excitement to the Commander format but are also legal for use in Vintage and Legacy tournaments!


A few of the new Commanders:
Prossh, Skyraider of Kher - Commander SpoilerJeleva, Nephalia's Scourge

Thursday, October 3, 2013

Current Magic League Standings - Destination: GP Washington - Legacy Format


Here are the current League standings as of September 28th.  Again, top 7 people will be going to the GP.  As you can see it is still pretty wide open.

1.  Ray C - 19 points
2.  Hershel L - 13 points
3.  Mike S - 7 points
4.  Gavin - 5 Points
5.  Bruce - 4 points
6.  Mike A - 4 Points
7.  Ian - 4 Points
8.  Sean M - 3 Points
9.  Jack - 2 points
10.  Mario - 2 points
11.  Adam - 1 point
12.  Bob - 1 point

Keep watching this space for weekly updates.  Stop by the store and see what is covered so far.

Wednesday, October 2, 2013

Magic the Gathering - The League

Over the past few weeks, we have been talking with multiple people in the Magic the Gathering Community at the store.  One of the more interesting ideas was a league that would promote people going to the Grand Prix in the area and representing the store there.  After thinking about this and working on the logistics, we have decided to move forward with supporting a new Magic League at the store.  We cannot take credit for the league, but believe that it is something the community would like to see and participate in going forward.  We know it is just a short time away, but the first Grand Prix we will be sending people to is in Washington D.C. on November 16th and 17th.  After this Grand Prix, we will be targeting the Philadelphia Grand Prix next year with a new league.  We will be assisting up to 7 people to go to Grand Prix DC this year.

So how does the league work and what do I need to do to be eligible?  It is rather easy and requires nothing of you other than what you are already doing - playing Magic.  In order to play in the league, show up on a normal Friday to draft or any other day you would like to draft with some of your friends.  The cost to draft for the League is $12.  We will also be running Standard, Modern, EDH and Legacy Tournaments for League Points as well. Play in the draft or constructed events and hopefully win some games.  Each week at the store,  we will post the standings which will be determined as follows:

4 points for 1st Place
3 Points for 2nd Place
2 Points for 3rd Place
1 Point for Showing up and playing

We will also post the current amount of money in the pool to help facilitate people going to the Grand Prix as well.  Normal prize support for each individual event will be given out as well as though it were a standard FNM event.  The week before the Grand Prix, we will be contacting the 7 top players for the Washington D.C. Grand Prix and notifying them.  

So you may be asking, what if I don't want to play in the league, but still want to draft.  You can still buy our packs at normal price, $3.33 ea. Points are only awarded to the league members depending on how they did during the draft.

The current league is running, but there are still many spots up for grabs.  Come in and play.

Thursday, September 26, 2013

More Snake Eyes Gaming Launch Weekend Goodness - HEROCLIX


Continuing our Opening Weekend Festivities, on Sunday, October 6th, Snake Eyes Gaming, LLC will be hosting a day of Heroclix.  Our first tournament will be at 1/1:30 with an additional tournament to follow upon completion of the event.  Information on the the events will be posted on the Wizkids Event Reporter shortly.  Come out and join us as we celebrate opening weekend with some gaming.


Saturday, September 21, 2013

Killteam Campaign Rules

Good Afternoon folks!

We've had some good interest in the campaign so far and we'd like to show our fans out there what we have in store for Killteam Games.

During the campaign Killteam games represent you sending in your infiltrators to cause havoc behind enemy lines and disrupt their operations.Killteam games can be played for any tile at any time but will not flip the ownership for that tile.

Your forces are coming in under the cover of darkness or inserting themselves onto the planet via other clandestine means.  If you win you will be able to roll 2d6 and apply a bonus to either sides next game on that tile:


Killteam Bonus Chart Name Bonus
Note, the winner of the killteam game chooses which side the next game here applies to.
2 Chaos in the Ranks The opposing strike team was so successful that the chain of command is interrupted.  All Attacking or Defending units suffer minus 1 to their leadership statistic
3 Murder in the Night Has anyone seen Frank? Attacking or Defending units that scout before game starts take D6 wounds.
4 Sabotage Fortifications Seriously guys, no more rush party.  Defender or Attacker Fortification (if any) has one less armor value and provides one less point for its cover save e.g. 4+ becomes 5+.
5 Supply Line Cut Were out of Mjod?!  Attacking or Defender units wishing to outflank suffer -1 to their reserve rolls.
6 Sabotaged Weapons Caution, contents under pressure.  Attacker or Defender chooses one unit at the start of the game.  All shots from the chosen unit have the Gets Hot special rule.
7 Rigged Do I cut the Red wire or the blue wire? Mysterious Objectives revealed by the Attacker or Defender count as sabotaged.
8 Pre-Dawn Raid I shall taunt you a second time!  Attacker or Defender may move one random objective to anywhere in his deployment zone, or starts the game with First Blood
9 Advanced Deployment Attacker or Defender extends his deployment zone by d6 inches
10 Hidden Explosives Dibs on his boots! After both sides have deployed the attacker or defender gets D3 S7 AP - small blast templates that scatter normally
11 Stolen Tech Hey guys check it out, its got the same combination as my luggage! Attacker or Defender chooses one piece of terrain, that terrain now holds an Archeotech Artefact.  Roll on the Artefact table (pg 106) as soon as a unit comes within 2 inches of the terrain. (this may mean rolling at the start of turn 1.
12 Building Demolition Does anyone here that ticking noise?  Roll a D6 for every building in the Attacker or Defenders deployment zone and consult the chart on page 94



Sunday, September 15, 2013

Snake Eyes Gaming Launch Weekend


Hello everyone,  I wanted to let everyone know our first official launch weekend of the store we will be October the 4th and the kickoff for some 40k goodness.
Warhammer 40k Episode 7: A New Codex

You can participate by playing Standard & Team games as well as Killteam & Battlefleet Gothic.
BFG Fleets will battle for the warp routes on the maps and blockading planets.
Killteam games can be played on any tile and will give a special bonus for their side the next time a standard or team game is played on the tile.

Players at the start will be given 3 flags, the Crusade of Fire will be able to place first.

Teams: 
Crusade of Fire
  • Space Marines
  • Grey Knights
  • Eldar
  • Blood Angels
  • Imperial Guard(*)
  • Dark Angels(*)
  • Tau(*)  

Prophets of Ruin
  • Chaos Marines
  • Chaos Guard
  • Imperial Guard(*)
  • Dark Angels(*)
  • Orks - WAAAAGH!
  • Dark Eldar
  • Necrons
  • Tau(*)
* Armies with a * may join the side of their choosing.

Friday we will be taking signups for a new Warhammer 40k Planetary Empires campaign friday evening.
Saturday there will be an Apocolypse battle that will determine the fate of Balian III.  Bring 2500 points of your favorite force.  Come and have fun, pizza will be ordered for us by our sponsors!

Also voting continues for the next game board.  So far Mordenheim and Titan Manufactorum are tied at 14 votes a piece!  Make your voice be heard and vote at the store or with our contact form!

Monday, September 2, 2013

The RPG Room

So, as many of you know, the new store has been coming along well.  We have the tables set up for the Miniatures players, Magic Players and Heroclix players, but now the RPG room is finally set up as well.  The RPG room features enough seating for 8 and has been stocked for use.  RPGs ranging from Dungeons and Dragons, Pathfinder, Star Wars and Fantasy Flight are on the shelf and ready to be used.

Besides the books for use, we have enough miniatures to play out your battles and scenes.  So come on in and sign up for use of the room on our Calendar.

Sunday, August 18, 2013

Evolution of the Club

After five years of existing as a gaming club, Snake Eyes has made a decision to open up our own gaming space in Altoona, PA.  We have been about the community for the past 5 years and will continue to be about the community going forward.  Some of you have asked us why we are changing from a club to an actual business.  Well the answer is rather simple, we enjoy being a club and doing what we do, but we wanted to make it a more formal organization and we see an opportunity to better serve the community by going this direction.

In order to facilitate this, we are in the process of setting up a 1600sq ft gaming space located in Altoona, PA.  A number of you have already been there as we work on the space to play some games.  We invite any of you that would like to come out and play while we continue to set up to do so.  We are typically there Friday nights and either Saturday or Sunday currently.  If you see one of us or would like to know when we are going to be there, contact us via e-mail and we will let you know.  Sometime in October, we will be moving to designated hours.  Keeping in mind, all of us have other jobs that we work through the week, the store hours will be as follows:

Fridays:  6pm - Midnight
Saturday:  2pm - 10pm
Sunday:  Noon to 5pm

As the business progresses, it is possible we will be adding other defined hours, but to start, this is when one of us will be on site.  Why do we say that?  As stated earlier, we are here for the community.  Our Business Plan is slightly different than your traditional store model.  We have decide to not carry a lot of stock, but to provide gaming space to play the games all of us love.  After all, that is what having the space is about.  That doesn't mean we won't have some items on hand such as Refreshments (Soda/Water), Dice, Magic Cards, Clix, Deck Protectors, etc, but we will not be carrying full game systems to start.  So why come to us for your gaming needs?  We will be offering you incentive to make your purchases through us.  You can come and play at our Gaming Space and pay nothing, again we are just trying to get people to play.  However, you can choose to become a member as well.  

Membership has its benefits.  Membership will cost $20/month if paid monthly, $15/month if paid semi-annually and $12.50/month annually if paid up front.  To become a member, it will require signing something very similar to a Gym Membership Contract.  At this point, you are probably asking why become a member if I can come to the store and play for free?  Well, we are going to give you 20% off everything you order through us.  Everything.  Many of us spend a considerable amount on our hobbies a month.  Therefore, if you spend more than $60/month on your hobby, a membership would benefit you as that is your break even amount on an annual membership agreement with us.  On top of the discount, there will be a hobby area open to members that will contain paints for use, bitz, access to our lending library of books and demo games on site.

What will we be supporting?  You name it, we play it.  We will be doing games that you want to play.  Currently, our list is Warhammer Fantasy, Warhammer 40k, Magic the Gathering, Heroclix,  Flames of War, Warmachine, X-Wing, Infinity, Pathfinder, Dungeons and Dragons and Malifaux.   We will be having tournaments on a monthly basis.  Some of you that have been following us on Facebook have had many great recommendations and we will be implementing many of them such as Hobby Nights and Demo Game Nights.  

Did we mentioned we have a separate room just for Pathfinder / Dungeons and Dragons / Fantasy Flight RPG games.  Not only will we support miniatures and card games, we will be supporting role playing as well.  We have a room separate from the main room that will be used for role playing.  We will be putting out a sign up schedule for routine role playing nights so that the room can be scheduled accordingly for different gaming groups.

Lastly, come out and see us at Blood Citry Brawl this upcoming weekend and talk to us about your thoughts and ideas.  Follow us on Facebook and keep an eye open for more updates throughout the next month as we move forward to having our official opening of the store.

Gary 

Friday, June 7, 2013

The Brawl is coming!!!!!

Inquisitor Oldman and The Flying Pigs of Ligonier, The Cellar Dwellers of Greensberg and Club Snake Eyes

Proudly bring you the


Blood City Brawl

August 24th & 25th, 2013

John Bracken Hall, Johnstown, PA

List of Events
Warhammer 40K 64 player 1850 point Championship
(Starts on Saturday – 3 rounds, top 8 advance to 3 round finals on Sunday)
Warhammer 40K 52 team Doubles Tournament (1000pts each)
(3 rounds on Sunday)
Warhammer Fantasy 28 team Doubles Tournament (1200 pts each)
(3 rounds on Saturday)
Warhammer Fantasy 32 player 2400 point Tournament
(3 rounds on Sunday)
Flames of War 24 player 1780 point Late War Tournament
(3 rounds on Saturday)

Flames of War Mega Battles (covering early, mid and late war)
(2 sessions on Sunday)
Warmachine/Hordes Steamroller style 35 point Tournament (max 32)
(5 rounds on Saturday)
Warmachine/Hordes Steamroller style 50 point Tournament (max 32)
(5 rounds on Sunday)

See schedule for times / rounds.
See specific tournament packets for specific rules for each event.

Play one day in any single event $25 if preregistering, $30 at the door
Play both days and pick one event each day $40 preregister, $45 at door
Soda/Water and lunch each day included in cost of ticket.

Pre-registration starts June 10th and will be available via paypal (money transfer) or in person. See the Blog site for details on the 10th.
With special thanks to our sponsors!




Please check out the site: http://bloodcitybrawl.blogspot.com/!

Sunday, May 12, 2013

Sci-fi Valley Con - This coming Friday Saturday Sunday

Ladies and Gentlemen, Sci-Fi Valley Con is soon approaching and we have some fun filled events planned for you. 

Friday evening: Open Gaming and Demo's.  the Chaos Cruiser Hades wrath will be on display for you to play games on.


Saturday: starting at 11:00: Killteam Tournament 2-5 rounds depending on participation
(Full rules here)

Your Force
To play in a Kill Team event, you’ll need to select your Kill Team carefully, for, as any commander knows, you must send the right men for the mission if you want to guarantee success! You may spend up to 200 points using the following Force Organisation Chart:
0 – 1 Elite
0 – 2 Troops
0 – 1 Fast Attack

  • You may use any current and in print Warhammer 40,000 Codex book, as well as any current and official updates in White Dwarf, eg. Codex: Sisters of Battle update.
     
  • Rules from Forge World’s productions are not in use at Kill Team. However, you may use the models where they appropriately represent a Codex entry (eg. Contemptor Dreadnought as a Dreadnought, of Death Korps of Krieg as Imperial Guardsmen).
     
  • Rules and unit entries from other Warhammer 40,000 expansions, eg Apocalypse, Planetstrike, Cities of Death and Spearhead are not in use.
     
  • You may not take allies or fortifications.
     
  • Codex restrictions are still in place. If your codex says you must take 1+ of a unit then you must still take 1+ units of them. The only exception to this is if your codex requires you to take 1+ HQ unit or 1+ Heavy Support units.
     
  • You must purchase complete squads. You cannot take, for example, a single Tactical Space Marine or a single Eldar Harlequin. Imperial Guard must fulfil the minimum requirements of an Infantry platoon, and may not take single squads from it.
     
  • As no units may be kept in reserve , you may not take any Flyers.

  • Specialists You may pick up to three individual models in your force as being “Specialists” that benefit from one of a number of special rules. These specialists and the rules they have must be declared on your army list, as should which model represents them. You may only give one of the following rules to any one Specialist and all specialists in your force must pick a different one (eg – you may not have two Specialists who chose the Tank Hunters rule). 

The Special Rules they may pick from are-
Adamateum Will, Armourbane, Blind, Counter Attack, Crusader, Eternal Warrior, Fear, Fearless, Feel No Pain, Fleet, Fleshbane, Furious Charge, Hammer of Wrath, Hatred, Hit and Run, It Will Not Die, Monster Hunter, Move Through Cover, Night Vision, Preferred Enemy (Everything!), Rage, Rampage, Relentless, Shred, Shrouded, Skilled Rider, Stealth, Strikedown, Stubborn, Tank Hunter.

Sunday: All day we have Flames of War Demo's and an Apocalypse event between the Hades Wrath in Orbit around Ommegang IV.

Bring up to 1000 points of your favorite Warhammer 40k forces or use some of the pre-made armies we have ready for you.